#lowvision

5 posts · Last used 13h

I'd like to take this opportunity to publicly thank Matt Campbell (@matt@toot.cafe) for his immense contributions to #accessibility for #blind and #lowVision people over the last two and a half decades. Not to mention all the largely invisible work behind them, and the projects he's had a hand in behind the scenes.

In case you're not aware, a user here on Mastodon recently branded Matt, and I quote, "a known bad actor exploiting disabled folks as props for a pro-slop agenda."

The eagerness with which zealots on this platform jump to dismiss someone's life's work, while savaging their character for not toeing their ideological line, is appalling. It's one of the primary reasons I'm largely taking a break from Mastodon at the moment.

Builders like Matt, on the other hand, are a primary reason I'm still holding onto some hope that #disabled people have a future in a world that increasingly wants to believe we shouldn't exist. People who go beyond merely caring, who define what better looks like and have the skills to bring it to fruition.

So I hope you, too, will share your gratitude with Matt for these examples and so much more:

  1. Creating a screen reader that set a new standard for access to computers without one installed.
  2. Helping turn Narrator into a serious contender and useful companion.
  3. Bringing accessible documents to people around the world, including kids in the classroom.
  4. Making remote tech support viable for disabled hobbyists and professionals alike.
  5. Offering developers a cross-platform solution for adding accessibility API support to their custom-drawn apps.
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In November 2022, following the discontinuation of the HearthstoneAccess project by its initial developer, Blizzard announced that they would be quote "exploring what it will take to implement native accessibility features that allow for our #blind and #lowVision community to get back into the game" unquote. This was shortly followed by an update to implement separate volume levels for music, dialog, ambient sounds, and sound effects, as well as for the game overall. A very welcome #accessibility feature for multiple audiences. As of September 2026, no native keyboard or #screenReader accessibility has materialised, or been mentioned ever again as far as I'm aware. Meanwhile, every time there is a new in-product launch, the mixing of game audio is modified to be more in your face to the degree that a user's custom volume levels are effectively discarded.
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RE: https://friendhole.social/@beandreams/116870691137244274 This. I'm an old, and I attended a #school for #blind and #lowVision students. One class we were required to take was #homeEc. My class was half boys and half girls. Yes, we learned cooking and sewing, but we also learned how to iron and fold clothes, towels, and bedding, how to set the table (including for multiple courses), ettiquette (pullihg out a chair for someone, choosing from the menu when someone else is paying, etc.). As a grown-ass adult, I can choose to do all the things however I want. Grouping my bedding into handy grab-and-go works for me.
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@TrueNorthSpice@mastodon.world @deborahh@cosocial.ca @mayintoronto@beige.party I technically know how to fold a fitted sheet so it ends up flat, but what I actually do is this little kit in the pillowcase. It's better 👍
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Friends, asking for accounts on Mastodon or organizations that are about low vision resources. I am losing my sight (not from macular degeneration) and want to connect with others like me. It's pretty devastating for someone who's been an artist and photographer all my life, but accessibillity options are greatly improving. Currently using Zoom, Magnify and VoiceOver on the iphone. Looking for connection and inspiration and your well wishes too! #lowvision #accessibility
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